Contact Info / Websites

Recent Movie Reviews


Spengbab's Day Off Spengbab's Day Off

Rated 4 / 5 stars

'Twas fun for sure, but he didn't actually have a day off like the title suggested. Giving it a Four since it doesn't compare to Sickpants and it was a bit short. I liked it a lot, though.


ShigDiggity responds:

I figured most people would compare it to Sickpants to be honest, but I tried hard to keep it away from that as possible. Don't get me wrong, Sickpants was hilarious, but this is my first "full" flash in a while.

Also, I don't think I could do something that can compare to that yet even I tried my hardest.

Thanks for the review! Glad you enjoyed it.

P.S. He did have a day off! Patrick was the one that was at work :)


Happy 2012 Happy 2012

Rated 4.5 / 5 stars

Short but sweet

Not very long and not very stylized, but boy did it make me laugh.


People find this review helpful!

Pico II : Pico's Revenge Pico II : Pico's Revenge

Rated 3.5 / 5 stars

Good, but not great

I have been thinking about this game for a long time, and have finally decided to give it a review. First of all, the art is excellent. The 3D lends itself very well to the world of Pico, and the enemies and bosses looked incredible. However, graphics are not enough to make a good game. The stages themselves are quite linear, and there is not enough to collect. The "Pico Classics" cards were fun to collect, but they were hidden in plain sight and in small supply. The enemies weren't very imaginative, the regular Uber-kids, the Uber-uber-kids (I chuckled at this bit), and a few others. I felt the best enemy was Shadow Pico, since we don't really ever learn anything about him and his appearances are scarce. I hope his backstory will be addressed in Pico 3. (Of course, if that project is planned, if it is not, then I am fine.) Aside from the occasional enemy, the levels are barren, and while atmospheric, was very linear. I felt no challenge running through most of the levels, as the traps were easy to avoid and predictable and the enemies were knocked down quickly. The only enemy I had trouble getting past was the Mini-Penilans, and the only level I had any trouble with was "Cassandra's Spaceship" (due to the annoying black holes, which were more irritating than innovating.) I am truly sorry if you are offended by this review so far, and in that spirit, I will now say some things I liked about this game. One thing is the Newgrounds cameos, I enjoyed seeing familiar faces such as Tank Man and Salad Fingers (For those of you looking for Strawberry Clock, he's in a corner in the "Sea Men" level!). I was not expecting the "Hall of Classic Cartoons" level, even though Pico is quite a classic cartoon character himself, I enjoyed duking it out with the likes of Homer Simpson and Bugs Bunny. Another thing I like about this game is the music. My favorite music track from this game is from the "Sea Men" level, it's very atmospheric, and very spacey, but somehow also very quirky. Due to this, I was glad to find a "Sound Mode" prior to completing the game. Also by completing the game, I unlocked the accessibility of being able to play as Pico's faithful friends, Nene and Darnell. I enjoyed these characters a lot. Another thing I really liked was the final boss battle, in which Cassandra, in full Penillan garb, merges with all of her alien friends and becomes giant. The battle was creative, challenging, and the most important part, fun. However, I wish I could say this about the rest of the game. While the whole thing runs very smoothly, with wonderful animation and not a bit of lag, the levels are not given their full extent of creativity. There is only one path in most of the levels, the levels with two paths only have one path that leads somewhere, while the other is just some sort of bonus. Later in the game, I felt like I was just playing the same level, albeit with different tiles and power-ups. Speaking of power-ups and weapons, they were not very creative either, with the usual Uzis and Shotguns, and the only health restoring item was the classic "Medicinal Marijuana" from the astounding first game. This one doesn't live up to it's predecessor, but still manages to be a pretty good game. However, it suffers from a huge amount of flaws, so huge I could write a novel about the problems. The little bonuses didn't make up for them much, even if we did get to see Pico's girlfriend Nene naked. Don't get me wrong, I am a big fan of the Pico franchise, but I felt like this could have been done a lot better. In the next game, you could add more paths, more power-ups, perhaps a multiplayer mode? These are but mere suggestions, however if you would take them into mind I would appreciate it dearly. This game could use a lot of improvement, and I have not even brought up all the problems with it, but I still enjoyed it a lot, because of the creative level designs and a few little things that make the game worthwhile. In conclusion, this game is far from classic, but far from terrible. I am sure the next Pico game will be a blast. 7 stars.


Recent Game Reviews


8-Bit Streaker 8-Bit Streaker

Rated 2 / 5 stars

This needs work.

First of all, the guy isn't 8-bit, while the title claims he is. Talk about false advertising! Anyway, the controls are really clunky and the Streaker jumps oddly. He takes a hit from anything and he has one of those annoying quick-drain health bars, with no invulnerability. The levels all look the same, there's no music, and you can't get past the second one!

I'd take this back to the tool shed if I were you.


People find this review helpful!

Pico's School 2 Pico's School 2

Rated 3.5 / 5 stars

Good, but not great...

I have been thinking about this game for a long time, and have finally decided to give it a review. First of all, the art is excellent. The 3D lends itself very well to the world of Pico, and the enemies and bosses looked incredible. However, graphics are not enough to make a good game. The stages themselves are quite linear, and there is not enough to collect. The "Pico Classics" cards were fun to collect, but they were hidden in plain sight and in small supply. The enemies weren't very imaginative, the regular Uber-kids, the Uber-uber-kids (I chuckled at this bit), and a few others. I felt the best enemy was Shadow Pico, since we don't really ever learn anything about him and his appearances are scarce. I hope his backstory will be addressed in Pico 3. (Of course, if that project is planned, if it is not, then I am fine.) Aside from the occasional enemy, the levels are barren, and while atmospheric, was very linear. I felt no challenge running through most of the levels, as the traps were easy to avoid and predictable and the enemies were knocked down quickly. The only enemy I had trouble getting past was the Mini-Penilans, and the only level I had any trouble with was "Cassandra's Spaceship" (due to the annoying black holes, which were more irritating than innovating.) I am truly sorry if you are offended by this review so far, and in that spirit, I will now say some things I liked about this game. One thing is the Newgrounds cameos, I enjoyed seeing familiar faces such as Tank Man and Salad Fingers (For those of you looking for Strawberry Clock, he's in a corner in the "Sea Men" level!). I was not expecting the "Hall of Classic Cartoons" level, even though Pico is quite a classic cartoon character himself, I enjoyed duking it out with the likes of Homer Simpson and Bugs Bunny. Another thing I like about this game is the music. My favorite music track from this game is from the "Sea Men" level, it's very atmospheric, and very spacey, but somehow also very quirky. Due to this, I was glad to find a "Sound Mode" prior to completing the game. Also by completing the game, I unlocked the accessibility of being able to play as Pico's faithful friends, Nene and Darnell. I enjoyed these characters a lot. Another thing I really liked was the final boss battle, in which Cassandra, in full Penillan garb, merges with all of her alien friends and becomes giant. The battle was creative, challenging, and the most important part, fun. However, I wish I could say this about the rest of the game. While the whole thing runs very smoothly, with wonderful animation and not a bit of lag, the levels are not given their full extent of creativity. There is only one path in most of the levels, the levels with two paths only have one path that leads somewhere, while the other is just some sort of bonus. Later in the game, I felt like I was just playing the same level, albeit with different tiles and power-ups. Speaking of power-ups and weapons, they were not very creative either, with the usual Uzis and Shotguns, and the only health restoring item was the classic "Medicinal Marijuana" from the astounding first game. This one doesn't live up to its predecessor, but still manages to be a pretty good game. However, it suffers from a huge amount of flaws, so huge I could write a novel about the problems. The little bonuses didn't make up for them much, even if we did get to see Pico's girlfriend Nene naked. Don't get me wrong, I am a big fan of the Pico franchise, but I felt like this could have been done a lot better. In the next game, you could add more paths, more power-ups, perhaps a multiplayer mode? These are but mere suggestions, however if you would take them into mind I would appreciate it dearly. This game could use a lot of improvement, and I have not even brought up all the problems with it, but I still enjoyed it a lot, because of the creative level designs and a few little things that make the game worthwhile. In conclusion, this game is far from classic, but far from terrible. I am sure the next Pico game will be a blast. 7 stars.


Lots of people find this review helpful!

Boat Parking 3D Boat Parking 3D

Rated 4 / 5 stars

This game is really cool!

First off, the graphics are astounding. They remind me of the Nintendo 64 days, they're chunky but they look so cool. The music nicely comments the atmosphere and is not repetitive. Now on to the gameplay. It's good, but it could use some fixing. The boat handles like a charm, but is way too slow to dodge obstacles. However, I found that the health bar doesn't mean anything. The gameplay is also somewhat minimal, but it has a great Carribean vibe to it. If you made a sequel, I'm sure it would be a classic in the field of Adobe Flash.


Recent Audio Reviews


raised by the galaxy rangers raised by the galaxy rangers

Rated 5 / 5 stars

I like it.

I voted once on it (the score was 0.0) and it raised it right to 5.00.
Now it's one of the top rated songs.


gainboy responds:

thx a lot, man! im going to upload some real full-length trax so come and check my profile once in a while!

regards

gainboy


(Kavi) Dragon Canyon Remix (Kavi) Dragon Canyon Remix

Rated 4.5 / 5 stars

meh

Hahaha, maplestory is fun, i'm a lv. 40 cleric. Good song,but.... it's not horntail.
It's near horntail. SCANIA FOREVER!


DjKavi responds:

its not horntails area but...its labled as horntails theme. dont know why. lol


ParagonX9 - Chaoz Impact ParagonX9 - Chaoz Impact

Rated 5 / 5 stars

Another great song

Cool song. Reminds me of paper mario 2 and 3 for some reason.


Recent Art Reviews


Moredie Express Poster Moredie Express Poster

Rated 5 / 5 stars

Good!

This art is really nice. I guess I'll give your game a try, too!



Bastardized Johnny Bastardized Johnny

Rated 4 / 5 stars

Show has been out for more than one year.

It used to be on a different channel that doesn't exist anymore. Scary art, though.


People find this review helpful!
JoSilver responds:

I don't think I made it scary enough.


If If

Rated 5 / 5 stars

Nice art.

This is really good art, but 'if' what?


Ukinojoe responds:

if